Saturday, 28 January 2017

Adobe Premiere Pro and Adobe Story

To get an understanding of how to use Adobe Story we picked a clip from a show and tried to put it back in to it's script form. The clip I used is from Hellsing Ultimate.


The clip I used as a reference.

After this we used the script we had made to create a storyboard just by using the information we had writtien down. I did have one problem as I had seen the scene that I was using so many times I already knew how it should look, to get round this I made some of the shots up but still tried to kept to the type of shots that were used.

When we had filled out all or most of the storyboard we saved each of the panels and brought them into Adobe Premiere Pro to start making them into an animatic. For my scene it mostly involved moving the panels up and down or left and right.

Animatic Test from Rhia Crouch on Vimeo.

Wednesday, 25 January 2017

Story Idea - Rewrite (once again)


After my OGR my story has had to go through another rewrite but only to fix some points that didn't fit with the overall plot.

Story Idea
A light house keeper and his young daughter are setting up and turning on the lantern of the light house as a storm starts to roll in. As they watch the storm from inside their home the keeper spots a boat that’s in trouble and is heading for the rocks. The man tells his daughter to stay in the light house no matter what happens as he goes out to help. The young girl watches from the window as the storm becomes more wild and the waves violently hit the rocks.

Years later, in the present, we see that the girl has now grown up. She is seen standing in front of her father’s grave showing that he didn’t survive, it is also shown that she has become a light house keeper herself to carry on his memory and to protect others from the same fate. However, the grief of her loss is still with her as she now spends all of her days and nights locked away in her light house on her own with none to talk to.

However, a young man appears at her door one day and introduces himself as having moved into the old fisherman’s cottage that is located not that far for the light house. He tries to befriend her, commenting that he thought that she might be lonely like he is, along with trying to give her a flask of homemade soup but she pushes him away and closes the door on him.

However, this doesn’t deter the man as he goes back to his cottage and sets about making more soup, for his own lunch or dinner, with his blender. As he looks out of his kitchen window he can see the keeper’s silhouette as she looks out to sea, unaware that she is really looking down at the cottage.

Day after day, month after month throughout the year the man goes about his day making soup in his blender, puts it in the flask, goes up to the light house to try and talk to the keeper. The light house keeper, on the other hand, has been trying to stay out of his sight by hiding at the top of her home but as the year goes on she slowly starts to make her way down the tower towards the door each time he knocks.

On one night, however, as the light house keeper is turning on the lantern for a storm that has started to roll in they hear the man knock at the door. This time she runs down to answer it but finds that the man has gone only leaving behind the flask of soup, the keeper becomes upset that she missed him and goes to pick up the flask. But just as she is about to do so a sudden flash of thunder and lightning grabs her attention and to her horror she sees the fisherman’s cottage has been set on fire by the strike.

Quickly making her way down to the cottage she sees that the man is still inside and attempts to save him but as she is about to run in to the building she catches a look at a bust of flames and they remind her of the waves that claimed her Father’s life. Fighting back the memory the light house keeper runs in and pulls out the man’s body.

A few days later the light house keeper is shown standing in front of a grave once again. It is shown that it is still her father’s only this time the young man appears next to her. He takes her hand showing that she has finely opened up him and accepted him into her life.

Sunday, 22 January 2017

Story Ideas - Re-write (again)

My story has once again had to be rewritten but only to fix up some points that needed to be changed.

Story Idea
A light house keeper and his young daughter are setting up and turning on the lantern of the light house as a storm starts to roll in. As they watch the storm from inside their home the keeper spots a boat that’s in trouble and is heading for the rocks. The man tells his daughter to stay in the light house as he goes out to help. The young girl watches from the window as the storm becomes more wild.

Years later, in the present, we see that the girl has now grown up. She is seen standing in front of her father’s grave showing that he didn’t survive, it is also shown that she has become a light house keeper herself to carry on his memory and to protect others from the same fate. However, the grief of her loss is still with her as she now spends all of her days and nights locked away in her light house on her own with none to talk to.

However, a young man appears at her door one day and introduces himself as having moved into the old fisherman’s cottage by the shore. He tries to befriend her, commenting that he thought that she might be lonely like he is, along with trying to give her a flask of homemade soup but she pushes him away.

The man goes back to his cottage just as the weather starts to turn bad. Thinking no more about it he sets about making more soup in his kitchen, for his own lunch or dinner, with his blender. However, as he works away he doesn’t notice the lightning that is part of the oncoming storm.

Sometime later, as the light house keeper is turning on the lantern, they hears the thunder from outside and steps out of her home to see how bad it is only to find that the flask has been left at her door. Annoyed by this she grabs the flask and plans to pour out the soup on to the floor but just as she is about to do this she catches something out of the corner of her eye. To her horror she sees the fisherman’s cottage is on fire having been hit by the lightning.

Quickly making her way down to the cottage she sees that the man is still inside and attempts to save him but as she is about to run in to the building she catches a look at a bust of flames and they remind her of the waves that claimed her Father’s life. Fighting back the memory the light house keeper runs in and pulls out the man.

A few days later the light house keeper is shown standing in front of a grave once again. It is shown that it is still her father’s only this time the young man appears next to her. Taking her hand shows that she has finely opened up him and accepted him into her life.

Maya Tutorial - Camera Shake

Camera Shake Test 1 from Rhia Crouch on Vimeo.


Camera Shake Test 2 from Rhia Crouch on Vimeo.

Maya Tutorial - Crane Shot

Crane Shot Test from Rhia Crouch on Vimeo.

Maya Tutorial - Dolly Shot

Dolly Shot Test from Rhia Crouch on Vimeo.

Saturday, 21 January 2017

Story Ideas - Re-write

After getting some feedback on my story idea I chose to re-write to try and develop it further.

Story Idea - Re-write

A young girl and her father, a light house keeper, are out fishing at sea and all seems fine. However, when they are going back to shore a storm suddenly appears and the boat hits the rocks throwing them both out in to the sea. 

Years later, in the present, we see that the girl has survived the accident and has now grown up. She is seen standing in front of her father’s grave showing that he didn’t survive, it is also shown that she has become a light house keeper herself to carry on his memory and to protect others from the same fate. However, the grief of her loss is still with her as she now spends all of her days and nights locked away in her light house on her own with none to talk to.

However, a young man appears at her door one day and introduces himself as having moved into the old fisherman’s cottage by the shore. He tries to befriend her, commenting that he thought that she might be lonely like he is, along with trying to give her a flask of homemade soup but she pushes him away.

The man goes back to his cottage and sets to work in his kitchen making more soup, for his own lunch or dinner, with his blender. However, as he is working away he doesn’t notices the sparks that are coming from the power socket.

Sometime later the light house keeper steps out of her home once again only to find that the flask has been left at her door. Annoyed by this she grabs the flask and plans to pour out the soup on to the floor but just as she is about to do this she catches something out of the corner of her eye. To her horror she sees the fisherman’s cottage is on fire. 

Quickly making her way down to the cottage she sees that the man is still inside and attempts to save him but as she is about to run in to the building she catches a look at a bust of flames and they remind her of the waves that claimed her Father’s life. Fighting back the memory the light house keeper runs in and pulls out the man. 

A few days later the light house keeper is shown standing in front of a grave once again. It is shown that it is still her father’s only this time the young man is with her and that she has finely accepted him in to her life. As the two head home the young man makes a joke that he hopes that the new blender doesn’t try to kill him to which the light house keeper jokes she’ll be there if it does.

Maya Tutorial - Coverage Sequence Edited

Finished Camera Coverage Sequence from Rhia Crouch on Vimeo.

Thursday, 19 January 2017

Maya Tutorial - Pitch Shot

Pitch Shot Test from Rhia Crouch on Vimeo.

Character Workshop - Lesson 2

In our second character workshop lesson we were asked to bring in an image of a character, I choose Cynthia from the Pokemon games. For this lesson we were looking at the way in which different shapes can make up a character's body and how it can hit to what type of character they are, be it that they are the strong type, the sidekick or the villain.

After getting an understanding of how these shapes work we took the character we choose and tried to redraw them using different shapes.
Cynthia from Pokemon Diamond, Pearl and Platinum




Wednesday, 18 January 2017

Film Review - La Jetee

Fig 1. La Jetee poster (1962)

The film La Jetée (1962) by Chris Marker might seem uninteresting to begin with, along with making people question how you can clearly tell a story in that time, but the way that everything has been put together works beautifully and makes the viewer want to know how it all comes together along with how it ends.

The plot of the film tells the story of a man who as a boy sees a woman standing the jetty at an airport, it’s at that moment that he witnesses another man’s death which becomes etched into his mind and stays with him into adulthood. As the world falls into another World War the man is captured and used in experiments that uses his memory to push him into the past to meet the woman to see if it’s possible, after many trips to the past he is sent to the future to see if there is any hope for humanity. When he has fulfilled his task he is set back into the past one last time to meet the woman again at the jetty, however, it is at that point he realises that he is about to die and that his younger self will witness it forever locking himself in a never ending loop.

The story line used for the film has many elements that are now used a lot in science fiction movies nowadays such as traveling back in time to try and fix mistakes or to see if the world could carry on after a disaster. One of the most notable films that La Jetée has inspired is 12 Monkeys (1995) has the characters have a similar experience where they have an image from the past stuck in their mind.

The whole of the film is made up of black and white images with the plot being told through narration that give the story a type of photo album feel, this way of telling the story fits in with the theme of going back in time as we would normally look back at photos that we have taken and talk about what happened at that point. The use of the stills help to cut down on the running time and along with giving the illusion that we are skipping through the different time periods. “Chris Marker emphasizes the false perception of film movement by simply slowing down the pace of the still images.” (Ignoramous, s.d) Just by using the still images Marker lets the audience fill in the gaps of what is going on between the characters without even knowing that they are going it.

Fig 2. How the photos where put together in a storyboard (1962)

As there is no dialog between the characters, and if there is it the narrator telling us what is being said, the film relays on the music to help set the tone and to indicate the importance of the character. The music used seems to be able to portray the main two emotions of the film, hope for the future of the world and being with the women and despair as the main character can only speed a short time with the women along with death being the only thing that awaits him. “Fragments of symphonic music at once capture a love affair and underscore the tragedy awaiting it.” (Superior Viaduct, s.d) However, there is a moment of dialog, between the people who are conducting the experiments, but it is muffled whisper in another language which leaves the audience wondering what is being said and if it has anything to do with what will happen to the character.

Overall, when looking at La Jetée it can be seen as an experiment in itself as Chris Darke explains "Marker was constantly exploring the relationship between word and image, page and screen" (Darke, 2014). It could be said that Marker was trying to take story telling back to its earliest form by just have the basic facts left in while the listener imagines what each of the moments might look like in their mind, something that we once did with the stories we were told when at a very young age.

Illustrations
Bibliography

Life Drawing - Day 13









Script To Screen - Story Ideas

I have been going over the words that I have been given for my animation trying to think about how I can put them all together. I have been taking on broad the ideas that I've been given to me by my creative partners and it has helped with trying to work out why the Light House Keeper would be at the cemetery but the food blender is still giving me problems.

Overall, I've only been able to think up one story that makes use of all three elements in some way but I feel that there could still be some changes made if this is the only thing that I can come up with.

Story Idea

Light house keeper goes about his day watching the sea at night checking for ships and making sure that they see the light, until his wife nags at him to fix the blender. This goes on day after day with the wife nagging at him at different points about it. Until one day he goes in to the cemetery to see a particular grave stone that is tucked away at the back, it turns out to be his wife's grave and shows that she had died sometime ago (more than a year ago). The Light house keeper cleans up the grave and just as he's leaving he tells his wife that he'll fix the blender tomorrow.

A brainwave that I did have was the reason why the Light house would be connected to the cemetery - It's a graveyard for those lost at sea, a bit like a memorial. However, if this idea is used then I would have to think up a reason why the wife would be in a cemetery for those lost at sea unless she did die at sea (boating accident maybe?)

Any ideas you might have that could help me are welcomed.

Tuesday, 17 January 2017

Like For Like Storyboard - Kung Fu Panda

To get an understanding of what it is like to draw out a storyboard we took a sceen from a film and draw it out in that style. This was to get us thinking about how the sceen would have been drawn out when it was taken from the script so that the animatiors could see what camera angles are going to be used and if there was any action that needed to be added in.

For this I chose a screen from Kung Fu Panda (2008).




 You can see the clip I used as reference here (the main focus being the first 40 or so seconds).

Monday, 16 January 2017

Character Workshop - Lesson 1

Simple style

Iconic style
Our first character workshop lesson was us getting an understanding of the different drawing styles that are used in animation. To do this we were each given a different character and had to draw them out in a new style, for this I got Popeye so I tried to draw him in the styles of "Simple" and "Iconic".

Maya Tutorial - Distance Shot

Close up tracking shot from Rhia Crouch on Vimeo.


Mid tracking shot from Rhia Crouch on Vimeo.


Full tracking shot from Rhia Crouch on Vimeo.

Wednesday, 11 January 2017

Soundscape - Images and First Impressions

Image 1
Stretch, creaking, deep, pulse, dragon, electric, buzz, pop.

Image 2
Life, water, scuttling, bubble, heartbeat, muffled, scratch.

Image 3
Rush, speed, sparkle, wave, growth, twinkle, jelly.

Adobe Audition - Learning The Basics

For our first lesson in Adobe Audition we went over the basics of the program and created a sound for a made up animal useing recording of real ones.

Tuesday, 10 January 2017

Script To Screen - Character, Location and Prop

For the start of our Script To Screen project we picked at random three different elements that have to feature in our animation, these different elements were a character, location and a prop.

For my animation I have to included:

Character - Light House Keeper
Location - Cemetery
Prop - Food Blender

Life Drawing - Day 12