Tuesday, 17 October 2017

Perspectives: Postmodernism Words 4

Avant-garde - Meaning vanguard in French, avant-garde was a movement in the modernism era that challenged the art world by creating paintings that didn't follow what was expected at the time. Works of art normaly showed scenes from the Bible or other works of literature but with avant-garde it chose to show scenes that didn't have a story.

Nostalgia - Nostalgia is the feeling that we get when we remenber something from our past. It can also be used as a marketing technique when creating a new instalment of a film or rebooting the franchise, people who remenber when the film first film came out will be drawn to the new relate so that they can relive the past again.

Appropriation - This is when artists take from other souces and repurposes it for their own work. This is common in the postmodernism as many artists were looking at different places cultures for ideas that could help to make their work stand out more and also to fight back against what people thought, and said, is ture art.

Pastiche - A pastiche is when something is intentionally made to mimic another style. This can be seen as a way of paying tribute to the original source material.

Parody - A parody is much different from a pastiche as it sets out to make fun of someting. This could be done to make fun of the source material or to be used in another way to mock something else.

Irony - When something that is not meant to be serious is seen as being serious. Irony is a type of sarcasm but the different being that it is a set of events that happen with an often funny out come.

Ideology - When a set of ideas and thoughts come together to help create the base ideas for group of people e.g. political parties. This, when put with postmodernism, is when someone has an idea of how the world should work, almost in a utpoian way, but their vision is often someone else's distopia.

Genre - This is a way of putting different types of media in to different groups based on the themes, sets, style ect. There are also subgenres that link on to the main genre or two genres can be put together to try and create something new.

Monday, 16 October 2017

Collaboration: Storybroad 1

Crocodile Storybroad

Piranha Storybroad

Rubber Ring Storybroad
3 storybroads for some of my team's animation ideas. These are to visually show how the jokes with our character would play out and if need be need to be changed.

The first shows our idea for "When Not To Swim - Crocodile". The Victorian Gentleman jumps off the edge of a pier but lands in a Crocodile's mouth, he stops in mid air and tries to 'swim' his way out before the Crocodile snaps it's mouth closed.

The second is "When Not To Swim - Piranha". This one is a bit simpler to understand than the others. Our character is happly swiming along but as he gets out of the water a Piranha is shown to be bitting his butt.

The last one is "When Not To Swim - Rubber Ring". The idea for the rubber ring is that the Victorian Gentleman walks to the breach and pulls the cord, but the rubber ring start to inflate too much and covers his body. Afterwards, he walks in to the sea but starts to floats away off screen.

Character Design: Lesson 3

In our 3rd lesson we looked at the way we could build up our world that our characters coming from. This could include thinking about the type of art style we are using or the setting that they are in, for me I have to think about how simple my designs will fit in with the iconic style that I have been given.

1st page of drawings

2nd page of drawings

3rd page of drawings
One thing that I need to work on is useing different shapes for the head as I always use a circuit as the base.

Thursday, 12 October 2017

Animation: Animating With Keys

Key frame 1

Key frame 2

Key frame 3

Key frame 4

Key frame 5
These are the key frames for an animation sequence in which a man is lifting a set of weights.

Tuesday, 10 October 2017

Maya Tutorial - Head Modeling 2

Character Design: Lesson 2

Drawing 1

Drawing 1 reference image

Drawing 2

Drawing 2 reference image

Drawing 3

Drawing 3 reference image

Drawing 4

Drawing 4 reference image

Drawing 5

Drawing 5 reference image

Drawing 6

Drawing 6 reference image
As we didn't have a lesson in our second week we were set homework to find images of the character we had been given and draw them out. This was to help us understand and note down some of the characteristics that we see in that character along with using references images.

Character Design: Influence Maps

Rome
Scientist
Iconic

Monday, 9 October 2017

Perspectives: Postmodernism Words 3

Metanarrative - This can be explained as a type of 4th wall break in which something points out that it is fake or not real and uses that to explain its self and others like it.

Essentialism - The idea that science can find out and understand the different building block that things are made up of.

Utopian - The idea that it is possible to create a perfect world that everyone can live in. The ideas of a utopia is mostly based on the creater's ideas of what is perfect.

Axiomatic - When something is axiomatic it doesn't need to be proven as it is clear what it is.

Dystopian - The opposite of utopia, a dystopia is a place that is not perfect in anyway and has broken down in society. Dystopia normal follows after utopia as one person's ideas of the perfect world will not fit with everyone elses.

Scepticism - The idea that not all infomation is true or is viewed as not being useful.

Relativism - That knowledge is only relative to the people and groups that it relates to.

Pluralism - When two or more groups of people or ways of living coexist side by side.

Sunday, 8 October 2017

Film Review: The Matrix - Archetypes


The 1999 science fiction action film The Matrix, directed by the Wachowski Sisters, is another example of the Hero's Journey with the way that the story plays out. However, it is also an example of the different archetypes that can be found in a number of stories all over the world. Many people have talked about the different archetypes that can be found and the ways that we can find them, be it characters following tropes in the story or in the deeper workings of the mind.

Carl Jung did a lot of work on the different archetypes that appear in our minds and the ways that they affect our day to day lifes with the way we act. Carol S. Pearson looked at the way that archetypes can be used to put people and brands in to groups because of the ideas they hold and follow. Chris Vogler broke down the different character types that we can find in films, and other stories, who play importment put in moving the plot along.

When looking at The Matrix I will be using some of Chris Vogler's archetypes. I was not able to work out who the Trickster is as none clowns around nor was I able to find the Child archtype as none in The Matrix has an innocent view of the world they are in.

The Hero
The role of the Hero is pretty easy to understand as we all know what to expect with this archetype, they will be the one that will stop the evil forces as that everyone can live happy ever after. Neo is the one that goes on the Hero's Journey in the film and is believed to be the one that will free everyone from the Matrix.

The Shadow
The villain of the story that wants to stop the Hero, in the case of The Matrix it would Agent Smith a computer program designed to stop humans getting out of the Matrix. This means that he faces off against Neo and his allies so that they don't ruin the machines plans for using humans as a power source.

The Herald
The Herald is the one that triggers the Call To Adventure step in the Hero's Journey by giving the Hero the infomation they need to set out on they quest. In The Matrix I think that there are two Heralds both of whom show up near the begining - Trinity and Morpheus.

Trinity is the more obvious one as she tells Neo to "Follow the white rabbit" which leads to them meeting and her telling him to met with Morpheus. With Morpheus he to tells Neo that there is something out there along with giving him a chose to find out what the Matrix is or to go back to his normal life, this can also be seen as the Crossing The First Threshold step.

The Threshold Guardian
The Threhold Guardian is the one that stops the Hero before they start their quest, with their main role telling the Hero "turn back now before it's too late". The Agents play this role when they arrect Neo and try to make him forget about the Matrix and meeting with Morpheus.

The Mentor
The Mentor is the one who tells the Hero the history of the quest they are about to undertake and train them to be ready for what they are going face. Morpheus is the one who teachs Neo about the Matrix, what he can do in it and why they are fighting back so it is clear that he is the Mentor. He also doubles up as the Father archetype as he is the leader of the fight against the Matrix and helping those freed from it.

The Allies
The Allies of the Hero are normaly a set of different archetypes who will help them out throughout their journey. For Neo it is the crew of the Nebuchadnezzar and more closely Morpheus and Trinity.

The Mother
The Oracle fits in with the archetype of the Mother as she is kind to Neo and is one of the most calm characters in the film. The Oracle can also fix in to Mentor role as she gives advice to Neo when they meet to help him take the next step in his journey.

The Maiden
The Maiden can fit in to two roles ever as the symbol of purity or sexuality but most often than not they are the one that the Hero needs to save from evil. Trinity doesn't need saving but she does stand for being the strong female characterand even fulls in love with Neo.

The Shapeshifter
The Shapeshifter is the character that the viewer is unsure about as they can switch sides at any point, in The Matrix this is Cypher as where we first meet him we believe that he will help Neo fight against the Agents. However, he ends up betraying everyone for his own goals.

Friday, 6 October 2017

Collaboration: Acting Lesson

For our acting lesson we set about trying to understand how our character would hold themselves so that when it came to animating them we had a better idea of what needed to be done.

In our group we gave each other a scene and we had to work out how our Victorian gentleman would act at that moment, some where easier than others and most of the time we noted that some of the poses could be repeated or adjusted.
Fixing tie (Alex)
Giving flowers (Me and Alex)
Standing with sword (Alex)
Sitting and watching a play (Me and Alex)
Looking up at something (Jess)
Shocked/ horroified (Alex)

Thursday, 5 October 2017

Life Drawing - Lesson 3

I decided to play around with colours in this life drawing lesson as it is something that I don't normaly do and only started to play around with at the end of the first year. I had forgotten how much I love blending colours together to make different tones of shadows and quickly got back into the habits I had learnt from when I used to play around with watercolours (but I was using Felt tip pens this time).

After I had done my second drawing I got the feeling that you could almost imagine the blues and greens moving with the model, which remained me of a film I had heard about called Loving Vincent (date here). The film is based on the paintings by Vincent van Gogh with each frame being painted by hand in his style.



Monday, 2 October 2017

Collaboration: Basic Ideas Sketch


Before our acting lesson I sketched out some of the ideas we had for our animation so that I could understand the body language we where planing to use for our character. This got us thinking about the smaller details about the character we are planning to use, a Victorian gentleman, and what ways we could add to his stiff upper lip attitude so that the audience can get an understanding of what type of person they are.

This lead us to thinking about the way that they would walk, hold themselves or do the smallest of actions as they move from scene to scene. After looking at images of some Victorian gentleman we each tried to hold ourselves like they were doing so that we could take reference images of each other and use them at a later date when it came to thinking about how we would draw the character and animation them.

Sunday, 1 October 2017

Film Review: The Lion King - The Hero's Journey


The 1994 Disney film The Lion King is is commonly seen as one of the many films that uses elements from The Hero's Journey that was set out by Joseph Cambell. The Hero's Journey is the basic steps taken by the main character throughout the story from start to finish, sometimes not all the steps are used, some happen out of order or they are repeated.

The story of The Lion King is about a young Lion named Simba who is the son of the King, Mufasa. Simba lives a carefree life with not much to worry about untill his father is killed by Scar, Simba's jealous uncle. Scar makes Simba believe that it was his fault that Mufasa died as he had to rescue him from a stampede of Wildebeest, but really it was a trap set by Scar, and tells him to run away as he would by shunned by his family.

Simba grows up in exile with Timon and Pumbaa, two other outsiders who saved him from death. He thinks that he has found a new home where can forget about his past and live in peace until years later he runs in to his childhood friend Nala. She tells him that Scar said that Simba died along side Mufasa leading to him taking over as King which has lead to the Hyenas moving into the Kingdom and it becomeing a wasteland.

Nala begs Simba to come back home as he is the rightful King but he refuses still thinking that he was the one who killed Mufasa. Afterwards he runs across Rafiki, the shaman who presented Simba to the animels of the Kingdom after he was born, who tells him that the past can not be changed but he can learn from it. He also comes across the ghost of his father who reminds him who he really is and that Simba must take his place in the Circle of Life.

Going back to Pride Rock, Simba faces Scar who still calms that it was Simba's fault Mufasa died. They fight and just before Simba loses Scar reveals that it was never Simba's fault in the frist place, angered Simba fights back and makes Scar tell everyone and turth about his father's death, he also tries to blame it on the Hyenas to try and save himself. Simba lets him live and tells him to leave forever but Scar attacks one more time but is killed by the Hyenas after they heard him blame them for what has happen. After all of this Simba finally beomes King and returns peace to the Kingdom.

By going over the plot of the film I have been able to pick out what I felt fits in with some of the steps of the Hero's Journey.

Ordinary World
The world the hero knows as being normal
In The Lion King the world that Simba knows is his home at Pride Rock and the Circle of Life. Here he feels safe and thinks nothing can hurt him.

The Belly Of The Whale
A place of danger that the hero must try to break free from
There are two points in the story that can be seen as this, the first being Simba and Nala being in the Elephants' Graveyard and having to be rescued by Mufasa from the Hyenas. The second being the Wildebeest stampede that Simba gets stuck in ends in Mufasa's death.

Crossing The First Threshold
The point when the hero leaves what they know and enters the unknown
 After the death of Mufasa, Scar convinces Simba that it was his fault and that he should leave the Kingdom to save himself from his family disowning him.

Rescue From Without
The person or thing that saves the hero just as they are about to give up or die
Timon and Pumbaa find Simba after he has left the Kingdom and take him in. He lives with them up untill adulthood leading a carefree life like he did when he was younger.

Meeting With The Goddess
The main female focus of the hero who most often is the love interest
Simba is reunited with Nala as an adult and starts to have feels for her, he also learns that someone does miss him.

Women As Temptress
Something that will lead the hero away from their quest or information that they want to disbelieve
After being reunited with Nala she tells him that Scar told everyone that he was dead and so took the throne, which has lead to the Kingdom to becoming a wasteland. She asks Simba to come back home to Pride Rock as he is the rightful King.

Refusal Of The Call
The hero tries to talk them selves out of going on the quest becuase something is holding them back
The Refusal Of The Call happens straight away with Simba telling Nala he can't go back (he still believes that he killed his Father and that everyone will hate him for it) and that he is happy where he is.

Supernatural Aid
 The appearance of the mentor
Simba has two mentors who show up at the same time. Rafiki, who tells him that he needs to stop letting the past rule his life, and Mufase's ghost, who reminders Simba who he really is inside.

The Crossing Of The Return Theshold
Returning to the world that they left behind
Simba finely decides to go back to Pride Rock and faces his family.

Atonement With The Father
The final battle with the figure who holds some type of power over the hero
Simba battles Scar.

The Ultimate Boon
The treasure or prize that the hero seeks
I had abit of trouble trying to work this one out as I felt that Simba didn't know what he was aiming for untill near the end of the film when the truth about Mufasa's death comes out. He forces Scar to tell everyone what he has done and that it was his fault the whole time, thus making this the Ultimate Boon.

Freedom To Live
The Hero can live inpeace again
With the guilt of his father's death lifted Simba can become King and live happly with his family again, and even starts a family with Nala.

Maya Tutorial - Head Modeling



Saturday, 30 September 2017

Maya Tutorial - Mirror Error

When I went to mirror the head I noticed that it didn't work the way it was supposed. It seemed to pinch part of the model out of shape for no reason.


When I tryed to move the vertexs I saw that the mirror had created an extar face as well.



I've had to undo the mirror and try it again but I still get the same results each time, I've also checked and double checked the mirror settings but they are the same as the ones in the video.